Persocoms

A race based on the Persocoms from the anime ‘Chobits’.


InfoDescriptionDOWNLOADInstall/UninstallIncompatibilityGallery

Info

Version: 3.0.2
Size: 633MB
Requirements: Unofficial Oblivion PatchHGEC Body ReplacerRobert’s Male V5

Description

“With bodies made of treated Nanocarbon, Persocoms boast high defence and strength, but a weakness to Shock; however, due to a non-malicious bug in their CPU, they can conduct electricity and use it against enemies once a day…”

Being mecha, the Persocoms are built to withstand physical attacks, but are weak against Shock magic to balance it out. I wanted this race to be as fair and balanced as possible, while still being a true mecha-type race.

The following is relevant for both ALL variations, unless otherwise specified:

BASE ATTRIBUTES M/F
Strength 50
Intelligence 40
Willpower 30
Agility 35
Speed 35
Endurance 40
Luck 40
Personality 50
TOTAL 320

Skill Bonuses:

  • Block, Blade, Hand to Hand: +10
  • Light Armor, Marksman, Security: +5

Specials:

  • Short Circuit: Weakness to Shock (50)
  • Better than a Human: Resist Disease and Poison (75)
  • (F-TYPE ONLY) Power Surge: Restore Health (20), Shock Damage (100 ranged damage), Shield self (50)
  • (M-TYPE ONLY) Bodyguard: Fortify Strength (10), Fortify Endurance (10), Fortify Health (50)

For this race specifically, I have made a set of 30 eye textures, designed to resemble those from the anime. In this version, however, I have added in my old mod, Anime Eyes, and the two sets of eyes from my Doll Race, and new glow versions of every single eye, bringing the total number of eye choices to 176.

Alongside the original hairs from Ren’s Beauty Pack and the Corean and Saram races, I have added hair from the Sulhwa race, HS-Hair, Soya Style, Babe’s Hair, the 2CH Hair Explosion set, three of Fallen20’s conversions, all the hair released by KumaKumaKokuma and a special hair made by me. A grand total of 163 hair meshes for you to choose from.

Oh. And they still have barcodes.

INSTALL

This archive is distributed in OMOD-Ready format. It allows you to manually extract and install like most other mods but it also allows you to use Oblivion Mod Manager and import this archive with all the settings pre-configured for an OMOD file.

Pick which method you are going to use for installation: Manual Install or OBMM Install.

MANUAL INSTALL

  1. Extract the files to a temporary location.
  2. Examine the folder structure and make corrections where necessary.
  3. Copy files to OblivionData.
  4. Start Oblivion Launcher, click ‘Data Files’, place a checkmark beside the .esp.

OBMM INSTALL

Create the OMOD (do this section only once):

  1. Copy archive to (install folder)Oblivion/obmm/omod
  2. Start Oblivion Mod Manager.
  3. Click the Create button.
  4. Click the Add Archive button, find and select the archive, then click Yes.
  5. Click the Create omod button, then click OK when it finishes.

Install the mod using OBMM:

  1. Start Oblivion Mod Manager.
  2. Double-click the name of the mod in the right-hand side of the OBMM screen (icon should turn blue).

(NOTE: If the icon is red before you activate it, DON’T WORRY! Activate it anyway, and when it asks you if you want to override anything, say YES.)

UNINSTALL

Pick which method you are going to use for uninstall based on how you installed it: Manual Installation or OBMM Installation.

MANUAL UNINSTALL

  1. Start Oblivion Launcher, click Data Files, uncheck DesuChan’s Persocoms RECONSTRUCTED.esp.
  2. Delete the following file and folders:
    • Oblivion/Data/Meshes/Characters/DesuChan’s Persocoms RECONSTRUCTED
    • Oblivion/Data/textures/characters/DesuChan’s Persocoms RECONSTRUCTED
    • Oblivion/Data/soundVoiceOblivion.esmPersocom (F-Type1)
    • Oblivion/Data/soundVoiceOblivion.esmPersocom Chibi (F-Type1)
    • Oblivion/Data/DesuChan’s Persocoms RECONSTRUCTED.esp

OBMM UNINSTALL

  1. Start Oblivion Mod Manager.
  2. Double-click the name of the mod in the right-hand side of the OBMM screen, click Yes. (icon should turn green)

Incompatibility

Version 3.0+: This mod has been thoroughly tested and cleaned to ensure that there is no incompatibility with any other mod barring any older versions of the Persocom race.

 

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Joe
Joe
September 21, 2015 9:00 am

the Persocom is One of my favourite characters. Good to see you back in business Ani. You were sorely missed.